BLOGGIES 2022
Host: Prismatic Wasteland Download: OPML 2022
THEORY
Nominees (16)
D&D’s Obsession with Taxonomy (Zedeck Siew’s Writing Hours)
Replay’s Value: A Case for Replaying Adventurers (Orbital Crypt)
The OSR Should Die (Traverse Fantasy)
Drunken incompetent regional magnates: the purpose of aristocracies (Against The Wicked City)
Blorb Principles (Idiomdrottning) (disqualified, published in 2020)
A Thorough Look at Skill Challenges (Part 1: the Rules) (A Knight at the Opera)
What Even Is a “Procedure”? (Prismatic Wasteland)
In The OSR There Are Two Poles: OSR-V the Revival (Preservation) vs. OSR-N the Renaissance (Principles) (I Cast Light!)
F**ck-You Design (To Distant Lands)
Matrix Campaign Structure (mindstorm)
hexcrawls ARE pathcrawls (Permanent Cranial Damage)
The Dream Aesthetics Dilemma (Mazirian’s Garden)
Down With The 6 Mile Hex! A Modest Proposal (Silverarm Press)
c o z y (Rise Up Comus)
Proceduralism (All Dead Generations)
Show bracket
Round of 16
Blorb Principles was disqualified (published in 2020).
Quarterfinals
Semifinals
Final
GAMEABLE
Nominees (16)
Nested Monster Hit Dice (mindstorm)
Mautbek, a starting town for OSR games (It’s Always Sunny in Castle Greyhawk)
The Wall (Vaults of Vaarn)
ANIMA: MOSAIC Strict Spirit Magic (Alone in the Labyrinth)
GRENDEL MENDEL: Using Punnett Squares for Monster Design (I Cast Light!)
The Great Chain Ontology (Throne of Salt)
The Masquerade Grid, for VtM (Cavegirl’s Game Stuff)
GOBLINS, GOBLINS, GOBLINS (False Machine)
I Get Knocked Down, But I Get Up Again (Prismatic Wasteland)
d20 Orbs (Goblin Punch)
Fast Travel & Watch-Keeping Procedure (Traverse Fantasy)
Getting Rid of Dogfights (Failure Tolerated)
Computer Hacking in RPGs (A Knight at the Opera)
Small Gods and Stone Soup: Deities made for Dungeon Crawling (Orbital Crypt)
RPG Blogs as Fantasy Taverns (Rise Up Comus)
A Hundred Clues & Tells for the Tersely Detailed Trap (d4 Caltrops)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
ADVICE
Nominees (16)
Hexcrawl Checklist: Part One (Prismatic Wasteland)
The Joy of Exploration (Alex Schroeder)
Problems (BASTIONLAND)
Some Thoughts on Intrigue (Trilemma Adventures)
My Process (Mazirian’s Garden)
03 TOMB WITH EIGHT SKELETONS: Layering For Dynamic Encounters (I Cast Light!)
Wizards HATE Her! How to Play D&D for Free (Traverse Fantasy)
Damage to dilemma, the diceless way (Dreaming Dragonslayer)
(more) cheap tricks (Rise Up Comus)
How to Make Combat Spicy (A Knight at the Opera)
Adding Congruency to Anti Canon Worldbuilding (mindstorm)
A Web of Hooks: Quest Connections in a Sandbox Megadungeon Region (Silverarm Press)
Time, Gear & Skill: A Different Approach To Skill Checks (Dice Goblin)
Time Travel Tips for GMs (Coins and Scrolls)
Prep Tools, Not Adventures (Papers & Pencils)
Western Wilds: An Expedition into the West Marches (The Indie Game Reading Club)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
REVIEWS
Nominees (16)
Folie a Deux - Holy Mountain Shaker (Bones of Contention)
Mazes: A Review (The Halfling’s Hoard)
Review: The Elusive Shift (Grumpy Wizard)
Fun and Challenges (GROGNARDIA)
Tomb Robbers Of The Crystal Frontier - Review (The Comsic Orrery)
Review: Wolves Upon the Coast (Caput Caprae)
Cryptic Signals - A Book of Beasts, Monsters & Treasure, Volume 2: Monsters & (Bones of Contention)
Demon Bone Sarcophagus: Some Thoughts (Worldbuilding and Woolgathering)
Grave Trespass - Where the Wheat Grows Tall (Bones of Contention)
Karth Taught me to Love Mothership (Technical Grimoire)
Non-licensed not!Tolkien games (Rise Up Comus)
Friday Fantasy: Strict Time Records Must Be Kept (Reviews from R’lyeh)
Review: Mothership Wardens Guide (Save vs. Total Party Kill)
Review: The Gardens of Ynn & The Stygian Library (The Alexandrian)
Enough Dweeb Adventures (A Knight at the Opera)
A Draconic Autopsy (Refereeing and Reflection)