BLOGGIES 2023
Host: Zedeck Siew’s Writing Hours Download: OPML 2023
THEORY
Nominees (16)
being a problem - playable orcs at the limits of humanity (A Most Majestic Fly Whisk)
#132: Axes of Game Design (The Indie RPG Newsletter)
The Genres the OSR Can’t Do (A Knight at the Opera)
RPG Transcript Analysis: Critical Role (Trilemma Adventures)
Critical GLOG: Base Resolution Mechanics (Goblin Punch)
My Favorite Problems (Failure Tolerated)
Roleplay Is Folk Art (Wizard Thief Fighter)
ART, PRODUCT, BOARD GAMES AND MAUSRITTER (Fail Forward)
Toolbox Design (The Dododecahedron)
Posters, Posers and POSR(s) (Prismatic Wasteland)
psychosis is badly written in tabletop games. (paper cult)
“Rules Elide” and Its Consequences (Jared Sinclair)
Models of High-Level Play (Benign Brown Beast)
OSR Rules Families (Traverse Fantasy)
Moralising and manipulation in tabletop roleplaying games (Playful Void)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
GAMEABLE
Nominees (16)
Flux Space (Papers & Pencils)
Generating Elevation in a Hexcrawl (Traveler’s Rest)
The Autumn of Summers (False Machine)
MIMICS (Vaults of Vaarn)
Another take on demihumans as social constructs. (Cavegirl’s Game Stuff)
The Apocalypse Archive (Beared Devil)
Pointcrawling Character Creation (Rise Up Comus)
how to be erased (Straits of Anián)
Dungeon Skirmishing (All Dead Generations)
Zelda-Style NPC Personalities (To Distant Lands)
GULCH (mindstorm)
Down the Road: Local Situation Design (Deeper In The Game)
laws of the land (Was It Likely?)
False Equivalent Exchange (The Graverobber’s Guide)
Deeper Catacombs (Benign Brown Beast)
Inadvisable Decisions (GLΔG) (The Nothic’s Eye)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
ADVICE
Nominees (16)
How to Handle Parley as an OSR DM (Goblin Punch)
GM Pointers: Live-Text Games (Shadow & Fae)
ONLY Roll Initiative (BASTIONLAND)
Action Mysteries (A Knight at the Opera)
Modular Ecology (The Graverobber’s Guide)
ULTIMATE ANIMIST MECHANIC: EVERYTHING IS A REACTION (Alone In The Labyrinth)
Game Mastering Like A Park Ranger (Silverarm Press)
An OSR approach to Spotlight (Permament Cranial Damage)
#Dungeon23 (Win Conditions)
The Storyteller Technique (Jay Dragon)
RANSACKING THE ROOM (mindstorm)
Cairn Crash Course (Widdershins Wanderings)
AN EXAMPLE OF FKR (NEAR-)DICELESS COMBAT (WITH COSMIC ORRERY!) (Underground Adventures)
Dungeon Design, Process and Keys (All Dead Generations)
THE D&D IN MY HEAD: In Only 6 Load-Bearing Numbers (I Cast Light!)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
REVIEWS
Nominees (16)
An Empty Africa - PF2E’s The Mwangi Expanse and the strange career of Black Atlanticism (Majestic Fly Whisk)
What Hull Breach Teaches Us (Mazirian’s Garden)
Grave Trespass - Jim Henson’s Labyrinth: The Adventure Game (Bones of Contention)
The First Rumor Tables, Part 2: Caverns of Thracia or Caverns of Quasqueton? (Tom Van Winkle’s Return To Gaming)
Standing up for D&D’s Gen X: 2e (Part 1) (Mythlands of Erce)
Systemcrawl: Break!! RPG (Widdershins Wanderings)
Dungeon Crawls in Cinema (Directsun Games)
Reasonable Reviews (Rise Up Comus)
Deep Dive: A|STATE (The Indie Game Reading Club)
I Read Cloud Empress (Playful Void)
Plagiarism in Unconquered (2022) (Traverse Fantasy)
Rod, Reel, & Fist (Review) (Benign Brown Beast)
Pedantic Wasteland - Vampire Cruise (Bones of Contention)
Dragon Magazine: Player Advice Collection Overview (Attronarch Atheneaum)
MICROBLOG: CHILDREN’S BOOKS AND TABLETOP GAMES (Fail Forward)