BLOGGIES 2024
Host: sachagoat Download: OPML 2024
THEORY
Nominees (16)
The 1 HP Dragon (Explorers Design)
Better Character Deaths in Dungeons and Dragons (WobbleRocket)
Thermodynamics for Game Design (Benign Brown Beast)
Gygax’s Fortress (All Dead Generations)
Good Lore/Bad Lore (Mazirian’s Garden)
How fragile is your game design? (Skeleton Code Machine)
Interesting Social Situations, or The Discourse Post (Rise Up Comus)
In Defence of the Modern (Dolmenwood) Witch (Kobolds & Konsequences)
Rules Are A Cage (and I’m a Puppygirl) (Jay Dragon)
Principles of Conflict (The Dododecahedron)
What’s an OSR Game? (Playful Void)
EVERY Initiative Method?? (A Knight at the Opera)
Fixing Moria: Metro System Megadungeon Design (Silverarm Press)
A Tale of Two Sandboxes (Mythic Mountain Musings)
In Praise of Legwork (Sam Sorensen)
A Survey of Overland Travel (Beau Rancourt)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
GAMEABLE
Nominees (16)
Overloading the Random Encounter Table (Prismatic Wasteland)
Location Events: Making Rumors Natural (Behind the Helm)
10 Minutes and a Knife (Benign Brown Beast)
OSR: 1d20 Dungeon Merchants (Coins and Scrolls)
A Person Shaped Hole (mindstorm)
A Perfect Wife (Zedeck Siew’s Writing Hours)
Dolmenwood Factions (AMONG CATS AND BOOKS)
CRAFTSMAN (Spiceomancy)
Dungeon Gods (Dungeon Doll)
Summer LEGO RPG Setting Jam (DIY & dragons)
OSR Social Resolution Procedures (Occultronics)
Group Downtime Activities: Remembering the Dead (Mazirian’s Garden)
The North Rona Island Rat Apocalypse (Molten Sulfur)
The Mystery Manual (Strange Aeons)
Reputation Tables (Luke Gearing)
The Bell Curving Encounter Table (Pointless Monument)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
ADVICE
Nominees (16)
Eight Intangible Tips for Editing Your TTRPG Manuscript (Playful Void)
Four Types of Dungeon Design & How To Combine Them (Dice Goblin)
Monster Checklist (Goblin Punch)
How to Set Up and Use Faction Turns (AMONG CATS AND BOOKS)
Setting up an OSR Sandbox (Roll to Doubt)
Form and Structure: The DNA of Adventure Modules (Loot the Room)
YE COMPLEAT MANUAL OF UNMANNERLY FIGHTING (Press the Beast)
Writing Wages (Luke Gearing)
The Gift Economy in Play (Archon’s Court)
Collaborative Worldbuilding: Glimpses (mindstorm)
Toybox Creativity: The Genius of Dragon Ball (Prismatic Wasteland)
Ten Tangible Tips for Editing Your RPG Manuscript (Sam Sorensen)
On People-Centered Adventure Design (Weird Wonder)
A Nest of Vipers: Navigating TTRPG Contracts and Partnerships (Uncanny Spheres)
Put Your Campaign on a Deadline (It’ll Be Okay.) (Silverarm Press)
Grid System 101: A Beginner’s Glossary (Explorers Design)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
REVIEWS
Nominees (16)
The Sci-Fi Special Edition (The Soloist)
Swords & Wizardry: Which Monster Book to Pick (Attronarch’s Atheneaum)
D20 Tabletop Roleplaying Game Gift Ideas that Aren’t Just More TTRPGs (or Dice) (Prismatic Wasteland)
A Great Game Finally Gets the Rulebook it Deserves (The Weeping Stag)
Xandering is Slandering (DIY & dragons)
Deep Dive: Stonetop (The Indie Game Reading Club)
He Cooked – Zaan, Olo Malan (False Machine)
Triangle Agency (Part 1) (Split/Party)
Mörk Borg (Layout Exhibit) (Explorers Design)
[Review] Old School Essentials (Beau Rancourt)
What Does a Work Not Need? (Sam Sorensen)
Bathtub Review: Tephrotic Nightmares (Playful Void)
Genders Without Number (Traverse Fantasy)
The loss we gain from a Thousand Year Old Campfire (Hendrik Biweekly)
Pendragon, The 6th Edition (Andrew Logan Montgomery)