BLOGGIES 2025
Host: Explorers Design Download: OPML 2025
THEORY
Nominees (16)
Baseline Worldbuilding (mindstorm)
WHY MEGADUNGEONS? A Campaign Structure for Modern Lives (I Cast Light!)
Everything is Pointcrawl! (Skeleton Code Machine)
Making Hacking an OSR Style Problem (goblin.zone)
Why Orcs? Or, Why Do I Love Orcs? (Brackish Draught)
Why I Like Binary Resolution Systems (Behind the Helm)
The Star-Pattern: a Pitfall of GMing (ars ludi)
Book [Verb] Play (Being An Asshole To A Gobline (BAATAG))
Tumbling Down the Rabbit Hole: The Case for Pitcher Plant Dungeon Entrances (Pointless Monument)
The 10 types of special rooms (TRAIPSE)
The Languages of D&D Imply a Specific Setting (Prismatic Wasteland)
There is a point to Tom Bombadil (or how I approach lore) (Weird Wonder)
Conflict as Motivation and Resolution (Binary Star Games)
Combat As My Balls (Magnolia Keep)
Does Super Mario Bros. (1985) Have Rules? (Jay Dragon)
[An OSR Pattern] One, Two, or Three Exits (Sam Seer)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
GAMEABLE
Nominees (16)
A mental inventory for occult horror campaigns: an HPless system (The Greatest Poster In The World)
Scooby Doo as Post Apocalyptic RPG Setting (Silverarm Press)
Promises - a Mythic Bastionland House Rule (Valeria Loves)
Leverage & Rapport: A Simple Social Mechanic (IN A DREAM, I WAS A WEREWOLF)
Let’s Make a Forest (New School Revolution)
Generating Jaquaysed Dungeons (1.5) (Wandering Diejack)
1d20 Diegetic Rules, 1d20 Hypo-Diegetic Rules (Sam Sorensen)
What do people know about the Mythos? (Throne of Salt)
Just Use Bears… Or Wolves, Dragons or Spiders (Dice Goblin)
Wilderness Stocking - Expanded (d4 Caltrops)
Castle Claus: The Keep on the North Pole (Prismatic Wasteland)
Anti-colonial Dungeon (Afraid of Encounters)
The Elemental Plane of Plastic (Vaults of Zin)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
ADVICE
Nominees (16)
Writing Rooms in Pairs (Failure Tolerated)
Leonard Cohen’s Advice for Novice OSR Referees (The Katt Kirsch Blogsperience)
Got no game: Should your module be system agnostic? (Playful Void)
A Lock With No Key: Designing Obstacles for OSR Play (Widdershins Wanderings)
Don’t Write Lore, Write Tables (David B’s Newsletter)
Pocket-Sized Powder Kegs (mindstorm)
make better mind pictures (Was It Likely?)
How to Replicate Over/Under (Valeria Loves)
In Praise of Prep (Rise Up Comus)
Look Before You Leap (A Knight at the Opera)
Just Tell Them What They Need! (Grinning Rat)
How I Do Play by Post (New School Revolution)
Action-Oriented Interaction (Aboleth Overlords)
Dungeon Design Note: Obstacles Support Exploration (All Dead Generations)
Treat Illusions As You Would Any Other Lie: No Rolls (Ward Against Evil)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
CRITIQUE
Nominees (16)
Barkeep on the Borderlands: A Review (Wayspell)
Mausritter, Wargame (Familiar Waves)
Playing the Chaplain’s Game (Skeleton Code Machine)
The Isle: The Review (Mostly) - Glamour Pt. 3 (Fail Forward)
Doing a Cool Move (Sam Sorensen)
Review of Initiative Methods (A Knight at the Opera)
B1 and Toyetic Dungeon Rooms (Blog of Forlorn Encystment)
The D&D 4th edition renaissance: A look into the history of the edition, its flaws and its merits (The RPG Gazette)
Monster, Maiden, Madonna, Medusa (Prismatic Wasteland)
Expressionism in Practice: A Case Study of Triangle Agency (Seraphim Seraphina)
Who Up Tunneling Them Trolls? (Roll to Doubt)
Review: The White Horse of Lowvale (Widdershins Wanderings)
I Read Spine (Playful Void)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
META
Nominees (16)
Mapping the Blogosphere (AMONG CATS AND BOOKS)
Reviews: What Are They Good For? (The Dododecahedron)
The OSR Onion (The Dododecahedron)
What is an OSR? (The Garden Below)
The Expressionist Games Manifesto (Jay Dragon)
The 1E Manifesto (200-PROOF GAMES)
A Mask That Eats Into Your Face: Honesty in the Work (Silverarm Press)
Don’t wait to create, don’t wait to learn (Playful Void)
Close and Distant Playstyles (Patchwork Paladin)
6 Bluey Episodes Every Game Designer Should Watch (Lady Tabletop)
Faggot Games: An Urgent Warning (Darling Demon Eclipse)
On Categorization, Rule Buckets, and Diegesis (To Be Resolved)
Sam’s Three-Question Taxonomy (Sam Sorensen)
the default dungeon is colonial (in lowercase)
Thinking About Actual Play as Non-Fiction (Party for One Podcast Newsletter)
The Five Laws of Roleplaying Games (MonsterMind)
Show bracket
Round of 16
Quarterfinals
Semifinals
Final
BEST DEBUT BLOG
Nominees (10)
BEST BLOG SERIES
Nominees (10)
Dungeon Room Index (Dungeon Scrawler)
Middle-earth Hexcrawl Project (Rise Up Comus)
The AD&D Series (Blog of Forlorn Encystment)
Designing Dungeons Course (Josh McCrowell and Warren D)
Shiny TTRPG Links (Seed of Worlds)
Cataphracts Design Diaries (Sam Sorensen)
Seven-Part Pact (A Knight at the Opera)
Goin’ Through the Fiend Folio (Save vs. Worm)
Books in TTRPGs (Backwards Tabletop)
Critique Navidad! (Playful Void)